Radiant Historia gives players two ways to deal with enemies on the field. Since monsters are visible, Stock can surprise them with a smash attack. If successful, the smash attack will knock a group of enemies unconscious giving the party a preemptive strike. The smash attack also opens up new paths by destroying objects like trees.
Alternatively, Stock can use a silence skill. This covert art renders him invisible so he can sneak past enemies and avoid a fight.
These are two of field abilities Atlus designed for Radiant Historia. Players can also set off bombs to blow up rocks and push/pull crates. We’re betting that Radiant Historia will have some block puzzles to solve when the game comes out on November 3.