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Sonic Forces Devs Discuss How They Designed The Custom Character Creator



When Sonic Forces releases in November, it will include a feature never-before-seen in previous Sonic games in the form of a customizable main character. In a new interview with Polygon, Sonic Forces developers discuss just what fans will be able to do exactly with the character creator.


In regards to the limits of the character creator, producer Shun Nakamura said the following:


“It’s not gonna be as in depth as Fallout or some of those other extremely complex creation mechanics. What we had in mind when we were making the whole create a character scenario was, out of all the people being depicted in this world, you can choose those characters that populate the world. It’s not complete free creation, but we’re going and making a lot of parts and features and animals that could exist in this world and you’re going to be able to put them together.”


However, it does appear that Sega took a little inspiration from fans when it comes to the custom character, as Sonic Team’s Takashi Iizuka explained:


“I’ve seen so many things in my life, that I have the knowledge of what people want to create or what they have created in the past. I’ve been seeing that for decades now, and I do understand on a certain level, but when the team was creating the customizable character, when they were making content, they just went out and did what they wanted to do.”

“Most of the fan art that we see are hedgehog characters. A lot of the characters are created and designed matching the Sonic the Hedgehog body shape. That’s pretty much what I see in the fan art out there. Nothing really deviates too far from that, so when we were thinking about the customizable character feature, we didn’t really go to far in creating different body types and shapes, because most of what is saw had a similar type of body shape to Sonic.”


To check out the full interview, you can go here.


Sonic Forces will release for the Nintendo Switch, PC, PlayStation 4, and Xbox One on November 7th, 2017.