Sundae Funday: An Interview With The Developer Of Kara no Shoujo

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Sundae Funday! This has been exciting weekend, what with all sorts of Anime Expo announcements and other game release news. I suppose some of you are playing through Kara no Shoujo this week, while others are jumping on the Steam summer sales.

 

This week’s featured ice-cream is garlic-flavoured, one of many wondrous flavours Japan has to offer. You can find others (tomato, goat, pit viper…no, really) in this fascinating blog post.

 

 

On to this week’s three scoops of news! Let’s keep with the Kara no Shoujo theme for the first:

 

 

An Interview With The Developer Of Kara no Shoujo

Following the public announcement of its localization, we were lucky enough to be able to interview Innocent Grey, developer of Kara no Shoujo, about a range of subjects, such as their development philosophy, thoughts on the visual novel market, and what they’re currently working on.

 

Udon’s Monster Hunter Illustrations Art Book Is Thicker Than Rathian’s Hide

Udon are publishing a 304-page Monster Hunter art book,  filled with concept art and information about the monsters, hunters and items in the game. It’s slated for release in August, and you can find a preview of it here.

 

How An iPhone Developer Moved To PS3, The Story Behind Okabu

Rolando developer, HandCircus, are publishing their first PlayStation 3 game, Okabu. In an interview with them, we go over the process of moving from iPhone to PS3, lessons learned during the move, and why they wanted to develop an “eco-friendly” game.

 

 


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Author
Ishaan Sahdev
Ishaan specializes in game design/sales analysis. He's the former managing editor of Siliconera and wrote the book "The Legend of Zelda - A Complete Development History". He also used to moonlight as a professional manga editor. These days, his day job has nothing to do with games, but the two inform each other nonetheless.