Talking With Tak Fujii About Bringing Japanese Games Overseas Part 2 "It looks like the market is shrinking, right? But the total number of sales are not really shrinking. Metal Gear is still a ... By Siliconera StaffNovember 4, 2011
Talking With Tak Fujii About Bringing Japanese Games Overseas Part 1 "This is my personal guess, but many Western gamers don't play Japanese games anymore or maybe they never played Japanese games," Fujii mused ... By Siliconera StaffNovember 3, 2011
Xbox 360 Mine Yoshizaki And Koji Igarashi On Creating Otomedius Excellent "Many of shooters today are called 'Bullet Hell' with lots of bullets targeting you on the screen. So, we adjusted bullet path based ... By Siliconera StaffOctober 31, 2011
PlayStation 3 Falcom Hopes To Develop PS3 Games With PhyreEngine, Discusses Market Changes "With Sony's PhyreEngine where games can be developed for Vita and PlayStation 3 we are hopeful we can develop games for Vita and ... By Siliconera StaffOctober 27, 2011
PSP Falcom Interview On Ys Celceta, Trails, And Creating New IP "The way we make games now is different than before when we were primarily developing PC games. We would like to take the ... By Siliconera StaffOctober 26, 2011
Namco Bandai Wants To Bring "Tales" Titles Beyond Graces And Abyss To The States Also why was Tales of the Abyss delayed to February 2012 in North America? By Siliconera StaffOctober 25, 2011
PlayStation 3 CyberConnect2 CEO On Naruto Fandom And How To Run A Game Studio In Fukuoka "Most games CyberConnect2 develops come about as they are out of respect for a particular anime. I’ve enjoyed the anime so much, and ... By Siliconera StaffOctober 21, 2011
PlayStation 3 Why Namco Bandai Picked Ezio For Soulcalibur V "We wanted to bring in a character what works in the Western world. When you look at where Ubisoft is, especially with Ezio, ... By Siliconera StaffOctober 21, 2011
PSP Falcom’s President On Localizing The Legend Of Heroes: Trails In The Sky Second Chapter "The best I can say right now is please be patient. We would like to bring the rest of the games over to ... By Siliconera StaffOctober 20, 2011
PSP How Xseed Localized Corpse Party (And Kept It Scary) "If it were too flat, the impact of these descriptions would be lost; but if it were too over-the-top, they’d simply become silly. ... By Siliconera StaffOctober 13, 2011
PSP Akira Yamaoka, Grasshopper Manufacure’s New CCO, On Future Projects Akira Yamaoka is doing more than handling music, the former Team Silent producer is now the Chief Creative Officer at Grasshopper Manufacture. By Siliconera StaffOctober 12, 2011
PSP The Final Class Of Heroes Interview "It is one of our more profitable game series, that is certainly the truth, but we also feel that it's come to just ... By Siliconera StaffOctober 11, 2011
PSP How Corpse Party Got An Invitation For Localization "I go into work the next day and start raving about [Corpse Party], but as my coworkers can attest to, I do that ... By Siliconera StaffOctober 10, 2011
Nintendo DS The Spoiler-ish Solatorobo: Red The Hunter Mini Interview Finished playing Solatorobo? Then click on to find out more about director Takayuki Isobe's design decisions. By Siliconera StaffOctober 9, 2011
PSP Aksys Answer Your Fate/Extra Questions – Part 2 Part 2 of our community Q&A with Aksys for Fate/Extra. By Ishaan SahdevOctober 8, 2011