Cross Cultural Development And Namco Bandai Games America Pt. 1 While the video game market shrinks in Japan many Japanese publishers are looking at expanding in the West. I spoke with two producers ... By Siliconera StaffMay 8, 2009
Nintendo DS Super Robot Taisen OG Saga: Endless Frontier Undressed Maybe you're an expert Gnosis juggler. Even if you are you're going to want to read this interview where Atlus gives us a ... By Siliconera StaffMay 7, 2009
Xbox 360 The Backbone Of Space Invaders Extreme On Xbox Live Arcade After being released on two portable platforms Space Invaders Extreme is out on Xbox Live Arcade. Backbone Entertainment handled the conversion and ... By Siliconera StaffMay 6, 2009
PSP Class of Heroes: An Extra Credit Lecture We sat down with the localization scholars at Atlus to discuss Class of Heroes, which may have been called Spellblade Academy. Atlus also ... By Siliconera StaffMay 5, 2009
Wii What Is Working With TOSE Like? TOSE is always lurking in the shadows, secretly developing games. Their portfolio includes The Legend of Starfy and tons Square Enix ports like ... By Siliconera StaffMay 1, 2009
Xbox 360 What Took Magnacarta 2 So Long To Develop? Part of the reason is Magnacarta 2 bares little resemblance to its predecessor. Yoshihisa Kanesaka a key member of the Banpresto division tells ... By Siliconera StaffApril 30, 2009
Nintendo DS How Final Fantasy Crystal Chronicles: Echoes of Time Breaks Language Barriers By Siliconera StaffApril 10, 2009
Nintendo DS Translating Humor And Fists For The West, A Tokyo Beat Down Interview By Siliconera StaffApril 2, 2009