Over on the Final Fantasy XIV: A Realm Reborn development blog, Square Enix have posted images of an in-progress high-poly model for Shiva, which was created using the Z-Brush software. High-poly models are normally used to generate normal map data that’s applied to the in-game model. Check it out below:

 

 

(Note that the skin colour used in the model above is just the default model colour in Zbrush, so that isn’t what Shiva’s skin will look like in her final model.)

 

Ishaan Sahdev
Ishaan specializes in game design/sales analysis. He's the former managing editor of Siliconera and a contributing writer at GamesIndustry.biz. He also used to moonlight as a professional manga editor. These days, his day job has nothing to do with games, but the two inform each other nonetheless.

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