Uncharted Multiplayer Patch 1.13 Adds A Load Of Character Accessories

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Naughty Dog have released a new multiplayer patch for Uncharted 3. Patch 1.13, Naughty Dog say, has been in the works for months, and is the biggest patch released for the game to date.

 

While the patch itself is available today, the associated DLC content that accompanies all the changes won’t kick off until August 14th. From then on, DLC items will be rolled out on a weekly basis. You can see an example of some of these items in the video above.

 

Meanwhile, here are the patch notes for patch 1.13:

 

NEW FEATURES:

  • 137 brand new custom parts among all skins
  • New Custom parts for every UNCHARTED character skin (75 total items)
  • 2 brand new character skins (Spyder and Djinn skin)
  • 25 new emblem parts
  • 11 new taunts for purchase in the PS Store
  • 25 new treasures sets, 50 new treasures to accompany the new head gear with stats (2 treasures per set per head gear)
  • 27 Custom Hero/Villain head gear with stats
  • New Cowboy items (2 full sets for Custom Heroes and 2 full sets for Custom Villains [torso, head, arms, legs and feet] for a total of 20 new parts)
  • Jak Goggles for every character (available for purchase only)
  • 10 trade show shirts for Custom Heroes/Villains (5 unique shirts for each) now available for purchase
  • 4 trade show long guns and 4 trade show pistols now available for purchase
  • The Last Of Us Shirts (Both FREE!, 1 for Custom Hero and 1 for Custom Villain, different color scheme for each)
  • Make.Believe skin, parts & taunts (all of the Make.Believe content is FREE!)
    • 1 Make.Believe Skin (Spyder)
    • 6 New Taunts
    • Custom M9
    • 1 New Custom Torso Item
    • 1 New Custom Head item
    • 1 New Custom Legs item
    • 1 New Custom Feet item
    • All new Make.Believe character parts are also available for the Custom Hero & Villain
  • The option to buy and use new or currently in-game items without having to reach the level requirement
  • Experimental Block Mesh Lab Maps
  • 50 New Trophies
    • 10 per DLC pack (3 Silver, 7 bronze per pack)
    • Must own the DLC pack to earn progression
    • User does not earn trophies based on previous activities
  • Tournament System
    • New Ticketing system. User gets 10 free tickets at the start of each tournament
    • New Tournament occurs on 1 week cycle
      • Bronze tier earns Gold AK, Gold G-MAL, Gold M9 (prizes are unlocked for the entire duration of the next tournament cycle)
      • Silver Tier unlocks Shade Jacket and Shade Armor (prizes are unlocked for the entire duration of the next tournament cycle)
      • Gold Tier unlocks Shade Clown Mask, Shade Skull Mask, Shade Glasses (prizes are unlocked for the entire duration of the next tournament cycle)
      • Leaderboard integration
      • Special long Term Prize (Djinn Skin for getting 6 Gold Tiers is unlocked permanently)
  • 2 New Legacy levels (Legacy 4 and Legacy 5) with an increased Cash requirement to complete
  • New Legacy items to unlock
  • Highwayman Mask unlocks at Legacy 4
  • Lucha Mask unlocks at Legacy 5
  • 5 Emblem Parts unlock at Legacy 5 (Two Skulls, Demon, Mad Scientist, Shade Skull, Super Skull)
  • Legacy 5 Level 75 unlocks new versions of the 4 clown masks, now with stats
  • New level badges
  • Sniper-Pistole TDM gametype has been added to the Advanced Game Settings

 

GAMEPLAY CHANGES:

  • Increased recoil has been added to the G-MAL
  • Deathmatch will now appear in round 5 instead of round 3 in Team Objective game modes
  • Quitting out of Co-op will no longer count as a Competitive loss when signing-out/disconnecting
  • Lab games no longer count towards the Leaderboard
  • Death from Above medal now requires the player to be at least 2 meters off the ground
  • Players can earn more than 1 “Here, Hold This Medal” in a match
  • A collection of trophies have been added for each DLC pack available (50 total new trophies)
  • The TAU Sniper Pistol has been tuned so the rate of fire is up 30% and you pick 6 instead of 3 bullets upon collecting new ammo now
  • The M9 blindfire accuracy has been reduced by 10% efficiency
  • Cloaked level 3 is now immune to the effects of Disruption (it wasn’t working properly so we fixed it)
  • Marked Men now migrates properly to another player if the marked man drops form the game
  • Gunfire is no longer silent when using the shield
  • Teleporting with Smoke Bomb while holding the Idol is no longer possible
  • An issue with the shield that allowed players to remotely control the turret has been fixed

 

More details can be found on Sony’s PlayStation blog, where they summarize the Tournament System and mention the new planned multiplayer maps as well.


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Ishaan Sahdev
Ishaan specializes in game design/sales analysis. He's the former managing editor of Siliconera and wrote the book "The Legend of Zelda - A Complete Development History". He also used to moonlight as a professional manga editor. These days, his day job has nothing to do with games, but the two inform each other nonetheless.