The Unsung Story development team recently updated its Kickstarter backers with news of how the Yasumi Matsuno RPG is coming along.

 

Recently, the team said, they’ve been busy integrating the Unity engine with their own proprietary game. This will allow them to have a 3D graphics layer on top of their game logic, AI, general code architecture and online systems.

 

In terms of content, preliminary scenario development has been done, and job and class systems have been designed, too. They are currently being incorporated into the ongoing work with Unsung Story’s battle system.

 

Finally, the image above is a look at Sir Vensniel L’Brasca, one of the first characters you’ll encounter in Unsung Story. Designed by Akihiko Yoshida, he’s a knight in the Alionne Royal Army whose sense of justice leaves him inflexible and stubborn.

 

A release date has not been announced for Unsung Story yet.

Ishaan Sahdev
Ishaan specializes in game design/sales analysis. He's the former managing editor of Siliconera and a contributing writer at GamesIndustry.biz. He also used to moonlight as a professional manga editor. These days, his day job has nothing to do with games, but the two inform each other nonetheless.

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