PlayStation 4Xbox One

Xbox One Ships 5 Million, PlayStation 4 Takes Top Spot In March


The Xbox One has shipped—not sold—5 million units to retailers worldwide, Microsoft announced this evening. The system sold 311,000 units in the U.S. during the month of March. Meanwhile, the Xbox 360 sold 111,000 units.


Microsoft also provided attach rate figures for the Xbox One, pointing out that the system is seeing an average of 2.9 games sold per console. During the month of March, the Xbox One sold 1.4 million games. Meanwhile, the Xbox 360 sold 2.7 million.


Earlier in the week, Sony announced sales figures—as in, sold to consumers—for their PlayStation 4, which they say has moved 7 million units worldwide thus far. Microsoft didn’t address the gap in sales, but it bears mentioning that their box costs $100 more than the PlayStation 4 and has been released in far fewer territories as well.


Earlier in the year, Microsoft announced plans to release the Xbox One in 26 more markets this September.


During the month of March, the PlayStation 4 was the best-selling platform in the U.S. for the third month in a row, owing to the release of Infamous: Second Son. It was the second-best-selling game for the month, with Titanfall—released for PC and Xbox One—taking the top spot. The game is was made available for the Xbox 360 on April 8th.


The top-10 best-sellers in the U.S. during the month of March were as follows:


Rank Title System Publisher
01. Titanfall XBO, PC Electronic Arts
02. Infamous: Second Son PS4 Sony
03. South Park: The Stick Of Truth 360, PS3, PC Ubisoft
04. Call of Duty: Ghosts 360, PS4, PS3, XBO, NWU, PC Activision Blizzard
05. Dark Souls II PS3, 360 Bandai Namco
06. Metal Gear Solid V: Ground Zeroes PS4, XBO, PS3, 360 Konami
07. NBA 2K14 360, PS4, PS3, XBO, PC Take 2
08. Final Fantasy X/X-2 HD PS3, PSV Square Enix
09. The LEGO Movie Videogame 360, PS3, 3DS, NWU, XBO, PS4, PSV Warner Bros.
10. Minecraft 360 Microsoft
Ishaan Sahdev
Ishaan specializes in game design/sales analysis. He's the former managing editor of Siliconera and wrote the book "The Legend of Zelda - A Complete Development History". He also used to moonlight as a professional manga editor. These days, his day job has nothing to do with games, but the two inform each other nonetheless.