YAIBA: Ninja Gaiden Z Developers On The Influence Of American Comics

This article is over 10 years old and may contain outdated information


Recommended Videos


The fourth and last YAIBA: Ninja Gaiden Z developer diary touches upon the game’s humour and what drove the decision to use the comic book style of presentation. It contains commentary from a wide range of staff that worked on the game, including:


  • Executive Producer, Yosuke Hayashi (Team Ninja)
  • Conceptor, Keiji Inafune (comcept)
  • Art Director, Shinsuke Komaki (comcept)
  • Producer, Shinsaku Ohara (comcept)
  • Game Director, Masahiro Yasuma (comcept)
  • Lead Game Designer, Cory Davis (Spark)
  • Lead Animator, Jason Shum (Spark)
  • Art Director, Richard Smith (Spark)
  • Technical Art Director, Bennie Terry (Spark)


YAIBA: Ninja Gaiden Z will be available on March 18th in North America and March 21st in Europe. The PC release of the game will take place on March 21st.

Siliconera is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Image of Ishaan Sahdev
Ishaan Sahdev
Ishaan specializes in game design/sales analysis. He's the former managing editor of Siliconera and wrote the book "The Legend of Zelda - A Complete Development History". He also used to moonlight as a professional manga editor. These days, his day job has nothing to do with games, but the two inform each other nonetheless.