This Week In Sales: Rune Factory 4 And Digimon World, Neck-And-Neck

By Ishaan . July 25, 2012 . 2:49pm

Period: The week of July 16th – July 22nd (2012)

Top-seller: Kirby’s Dream Collection: Special Edition – 100,286

Nintendo 3DS sales: 44,399 | Total sales: 6,562,871

PlayStation Vita sales: 11,932 | Total sales: 843,856

<< Last week’s software sales chart


New games? Pfft, whatever. Kirby’s Dream Collection: Special Edition, which compiles the first six Kirby games on a single disc along with some bonus challenge stages, was last week’s best-selling title in Japan. It sold 100,286 copies in its first week. Behind it at the #2 spot was Pokémon Black/White 2.


Not too far behind Pokémon were two new releases that people have had their eyes on for a while—Rune Factory 4 and Digimon World Re:Digitize. Both games were neck-and-neck, selling close to the 86,000 mark.


For Rune Factory, that’s a huge, huge improvement in sales over its predecessors. Here’s a comparison of Rune Factory 4 with first-week and total lifetimes sales of the previous mainline Rune Factory games to put things in perspective:


(2006) Rune Factory – 42,210 | 110,828

(2008) Rune Factory 2 – 52,049 | 117,572

(2009) Rune Factory 3 – 41,279 | 94,567

(2012) Rune Factory 4 – 85,955


Rune Factory 4’s success can be attribute to smart design choices such as the ability to play as both male and female characters, an improved relationship system, and the character archetypes chosen for the game’s bachelors and bachelorettes. Personally, I was hoping Rune Factory 4 would be able to break the 100k mark at launch, but regardless, these sales are most certainly a big step forward for the series.


Moving on, for Digimon World Re:Digitize, here’s a comparison with some of the recent Digimon games on the Nintendo DS (first week | lifetime sales listed):


(2007) Digimon World Dawn/Dusk – 77,551 | 178,732

(2008) Digimon World Championship – 15167 | 41,929

(2010) Digimon Story: Lost Evolution – 34,409 | 89,665

(2011) Digimon Story: Super Xros Wars Red/Blue – 35,752 | 92,320

(2012) Digimon World Re:Digitize – 85,817


Keep in mind that the Digimon games listed above are of different genres, so direct comparisons aren’t quite possible. That having been said, Re:Digitize banks heavily on nostalgia (being an homage to the original Digimon World) and is a game with better production values than all of its recent predecessors, so it isn’t surprising to see it doing well.


The top-20 software sales chart for the week is as follows:


Lw Tw Title Weekly Sales Total Sales Sys. Publisher
New 01. Kirby’s Dream Collection: Special Edition 100,286 New Wii Nintendo
01. 02. Pokémon Black/White 2 92,178 2,381,586 DS Pokémon Co.
New 03. Rune Factory 4 85,955 New 3DS Marvelous AQL
New 04. Digimon World Re:Digitize 85,817 New PSP Namco Bandai
New 05. Power Pro Baseball 2012 62,740 New PS3 Konami
02. 06. Taiko Drum Master: The Little Dragon and the Mysterious Orb 31,741 97,202 3DS Namco Bandai
New 07. Power Pro Baseball 2012 28,142 New PSP Konami
New 08. New Class of Heroes: Chrono Academy 19,284 New PSP Acquire
New 09. Warriors Orochi 3 Special 18,136 New PSP Tecmo Koei
New 10. Power Pro Baseball 2012 16,837 New PSV Konami
New 11. Record of Agarest War: Marriage 14,556 New PSP Compile Heart
New 12. Toki no Kizuna 13,667 New PSP Idea Factory
04. 13. Dragon Quest Monsters: Terry’s Wonderland 3D 12,820 825,273 3DS Square Enix
09. 14. Mario Party 9 10,969 492,383 Wii Nintendo
New 15. Felyne de Puzzle 10,738 New PSP Capcom
05. 16. The Little Battlers: Explosive Boost 10,244 82,750 3DS Level 5
??? 17. Run for Money Tousouchuu 9,603 40,279 3DS Namco Bandai
22. 18. Toriko: Gourmet Survival 2 9,494 63,322 PSP Namco Bandai
03. 19. Pocket Soccer League: Calcio Bit 8,685 35,134 3DS Nintendo
07. 20. Etrian Odyssey IV 7,217 117,362 3DS Atlus


Sales data acquired from 4Gamer, Media Create and

  • Muffum

    Was Rune Factory 3’s launch really the worst out of the lot? That disappoints me immensely; it’s been my personal favorite so far, though Rune Factory 4 might overtake it. Still, though, glad to see Rune Factory 4 doing so well.

    (And not meaning to be nitpicky, but the phrase is “neck and neck,” like in race, where two competitors are close enough that their necks are lined up.)

    • You learn something everyday. Headline fixed! :)

      As for Rune Factory 3–I imagine what happened there is that, beyond a point, incremental upgrades just aren’t enough to get people to keep buying a series. At some point, it becomes a matter of diminishing returns. While RF3 is the most polished of the three DS games, to the casual observer, it probably didn’t look all that different from the first two.

      Once you reach that stage, it’s time to take bold steps forward, which is exactly what they did with RF4. They included an option to play as a lady, which has been asked for a lot. They fleshed out the dating system even more. They (smartly) waited for a new hardware generation, so they could start afresh and take advantage of people’s excitement.

      I’m very interested in seeing what Rune Factory 5 will do now. Will we see another incremental upgrade or will 5 try to do something different?

      • Mrgrgr and Unacceptable World

        Ishaan. The Lw for Digimon there should be New not 06.^_^

  • Ayaka

    Re:Digitize definitely deserves to reach even more success: tried the game and I felt in that common sense of nostalgia that captures almost all of the oldie players.

    Good score for Rune Factory 4, wasn’t really expected!

    • Renaldi Saputra

      re:digitize surely has reached more success.. only so many piracy, well since it’s PSP..

  • xavier axol

    my predictions were totally wrong!, and here i was hoping for either rune factory 4 or digimon world re:digitize to be on the number one spot. also new class of heroes: chrono academy deserves more than a puny 19,284, must be really hard to take down pokemon (it’s becaming less appealing to me, but it still sells like gangbusters).

    • Renaldi Saputra

      if you add the number of download of the pirated version, it should be at the top rank (for re:digitize only, since it’s PSP… not sure about rune factory)

  • riceisnice

     It’s nice to see DS series doing do so well on the 3DS.

  • SirRichard

    Really didn’t see that coming! I figured the Dream Collection would do well for itself,  Kirby has a lot going for him, but I didn’t expect him to even beat out Pokémon for the top spot, however briefly.

    And it’s great to see Rune Factory and Digimon World doing well for themselves, they deserve it. I wonder how long they’ll hang on, though going by their predecessors and their early success I’d say they’ll both easily break 100k soon.

  • kylehyde

    It wasn’t going to be that week when time travelers for psp was released?

    If that’s the case, it appears that time travelers became a time bomba :(.

    • Yep, Time Travelers PSP didn’t chart. Big Bob-omb.

      • ShawnOtakuSomething


  • James Smith

    RF4’s new options and improvements sure paid well.

  • ShawnOtakuSomething


  • shinychocobot

    Glad to see Digimon World Re:Digitize is such a success so far! I haven’t been so interested in anything related to Digimon since season 2 ended but something about Re:Digitize had me very excited. I can’t wait for my game to arrive in the mail :3

  • Peace Legacy

    With this sales, guess the day where I can finally say “I like Rune Factory before it was even famous” is possible afterall
    Hey Ishan, for this line:
    “…with first-week and total lifetimes sales of the previous mainline Rune Factory games to put things in perspective”
    Could you please specified that as total lifetime sale of the ‘Japanese’ version?

    • Yup, those are Japanese sales! I thought it would be obvious, since we almost never mention western sales in these posts. :)

  • KHSoraKeyBlade

    Wow, congrats to Kirby jumping ahead of Pokemon!

  • Obed Ramirez

    finally, the rune factory series has been my favorite series since 2005, it was one of the first games i played on the NDS and i´m so glad it´s doing well on sales.
    @facebook-100002395146276:disqus  yeah, i know that feeling bro, i also liked the game before it was cool. wonder when natsume is going to announce that they are going to bring the game? maybe in a year from september.

  • FitzpatrickPhillips

    Oh man. Digimon Re:Digitized sold 85k but if you look at the pirate charts its almost at 1million. I feel so bad for Namco.

    • Mrgrgr and Unacceptable World

      Well, and people complained that piracy is not big deal here.T_T

    • JazzyMan123

      Those pirate charts are for where…?

      • FitzpatrickPhillips

        Just going by things like completed DLs on certain sites. On Nyaa, it has almost 1 million downloads. And that’s just one site. There are countless others.

        • JazzyMan123

          Well, crazy. And this is just going to encourage companies not to support the system…at least for the West.

    • Renaldi Saputra
    • Christopher Nunes

      Hey, I imported my copy! I like to legitimately own my games. 

  • Mrgrgr and Unacceptable World

    Hmm, i thought the sell number for RF is actually just normal there, not really what i expect here.

    Don’t know it is the effect of new Kirby game launching or Marvelous marketing side is unable to send the “new improvement” message there to attract gamers.

    Seeing that Digimon World Dusk/Dawn there in the lifetime doing much better compared to the rest Digimon, i hope that Bamco will come and make a new type of Digimon following Dusk/Dawn formula.^_^

    All the sales on this week seems to be quite weak there. It makes me think is it the effect of Kirby there lol.^_^

  • Solomon_Kano

    I’m baffled that Time Travelers was actually a flop. The bigger system lost out to the 3DS and the Vita versions. That’s crazy. Wonder what kind of expectations Level-5 had for that?

    Anyhow, it’s nice seeing Re:Digitize so high up. Game looks incredible. 

    • JazzyMan123

      Too bad more people would rather pirate it than actually buy it…

      • Solomon_Kano

        Indeed. It’s a pity knowing that no matter how well the game does, the PSP’s pirate situation means that it could’ve done that much better otherwise.

        Would that I could understand Japanese I’d buy a copy myself.

    • I think in the case of games like Time Travelers, the size of the userbase doesn’t really matter all that much. The more niche a game is, the higher the chances are that people who want it already own the system it’s on, since they’re hardcore gamers. But yeah, TT on the whole was a major miscalculation on L5’s part.

      • Solomon_Kano

        True, but I figured that perhaps somewhere in the millions that owned PSPs they might find some measure of success. Adventure games/VNs never really sell blockbuster numbers, but I’d never have guessed the PSP version wouldn’t chart at all.

        Ah well, least they still have Layton, Inazuma, and LBX to fall back on. I’m expecting Age to sell decently as well. Now if that flops, I won’t even know what to say lol.

  • Domii

    I know the PSP has a huge userbase in Japan, but Sony really needs to get developers to hop off the PSP bandwagon, and start making more Vita games for Christ sakes.

    • Even if developers were to “hop off the PSP bandwagon,” there’s no guarantee that they’d actually develop Vita games. A lot of them would move to 3DS, while others that feel more comfortable on Sony systems (NIS, Gust, Falcom) have already made the move to Vita.

      What Sony could do is try to give developers incentive to develop multiplatform PSP/Vita titles, but it may be a little too late for that already. The PSP software market is drying up, and beyond God Eater 2, I don’t see a whole lot of upcoming games that will sell a lot of copies on the PSP.

      This TGS should be telling as far as Vita support goes. I would suggest waiting until then before we pursue the subject of Vita support any further.

      • Domii

        You make a great point with Sony offering extra incentives to have devs work on the Vita, I’m sure they have the power to do so. We’ll see what happens at TGS because now that the Vita is set to succeed here in the west with AC and CoD coming out this year, they need a killer app for Japan.

        • Neither of those two games is going to do much for the Vita in the west.

          • Domii

            Im sorry, but I gotta disagree. Those are the best selling franchises in resent years. If they don’t push Vitas, I don’t know what games will.

  • Ethan_Twain

    Well that’s interesting.  Despite great production values and taking advantage of new hardware, Time Travelers hasn’t done well at all.  What has the word on the street been about the quality of the game?  Level 5 almost always gives their products enough time in development to come out polished… but sometimes not even polish can save a sub-par game design.  How has the critical reaction to Time Travelers been?

  • Renaldi Saputra

    Honestly I kinda disappointed of Digimon World Re:digitize, not because it sucks, but lacks of digimon for sure.. It’s still an incredible game, however it’s not really epic unfortunately..  aging system isn’t expanded even though they had added the ‘kyuukyoku’ A.K.A. ‘ultimate’ level.. so digimon will die faster if you are lazy to train ’em in order to meet requirement for evolution…

    I’d rather give it 4 instead of 5 stars unfortunately..

  • TT sold badly D: Will we ever get it now!????

    Well even if its just Digimon came over would be awesome too. But VN needs more love…..

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