Super Smash Bros Ultimate Masahiro Sakurai Working Remotely

Masahiro Sakurai Will Be Overseeing Super Smash Bros. Ultimate Development Remotely

Masahiro Sakurai will be overseeing and supervising future Super Smash Bros. Ultimate developments remotely. The news came directly via his Twitter. Sakurai mentions that this is a difficult process, mostly because Ultimate is a “high security project,” however, he has no choice but to continue development on future updates this way.

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Last month, Sakurai mentioned to gaming magazine Famitsu, that the extra fighters for Super Smash Bros. Ultimate might get delayed. Due to this circumstance, Sakurai said that even if a new fighter was announced, that development may not proceed accordingly. He expressed that due to the situation regarding COVID-19, there may be game delays and that the situation is ultimately out of their hands.

Despite this, Nintendo did announce the next Fighter Pass character in the most recent Direct. The latest addition to the Ultimate roster will be a character from the Nintendo Switching fighting game, ARMS. This character is scheduled to release sometime in June 2020.

Masahiro Sakurai isn’t the only developer working remotely. Other studios and teams have since announced that they will be working on projects out of the office. This is due to concerns regarding COVID-19. Other studios working remotely include Kojima Productions and Sega of America.

Super Smash Bros. Ultimate is available for Nintendo Switch.


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Senior staff writer, translator and streamer, Kazuma spends his time playing a variety of games ranging from farming simulators to classic CRPGs. Having spent upwards of 6 years in the industry, he has written reviews, features, guides, with work extending within the industry itself. In his spare time he speedruns games from the Resident Evil series, and raids in Final Fantasy XIV. His work, which has included in-depth features focusing on cultural analysis, has been seen on other websites such as Polygon and IGN.