Judging by sales of Hakuouki: Junsouroku, for better or worse, it appears Idea Factory have a limited loyal audience that are invested in the series, but expansion beyond this existing demographic doesn’t seem to be taking place.
For the sake of comparison, Hakuouki: Yuugi Roku, a minigame compilation released for PSP in May, moved 15,569 units in its first week. Unlike the PSP game, Junsouroku is a mainline visual novel entry, but still debuted with lower numbers. One reason for this could be that Junsouroku is a tweaked compilation of Hakuouki: Shinsengumi Kitan and associated fan-disc, Hakuouki Zuisouroku, both originally released for the PlayStation 2.
The top-ten for the week of June 14th – 20th is as follows:
|02.||01.||Super Mario Galaxy 2||52,978||Wii||Nintendo|
|03.||05.||Grand Theft Auto IV: Episodes from Liberty City||20,682||PS3||Take-Two|
|New||06.||Tamagotchi no Pichi Pichi Omisecchi||17,401||DS||Namco Bandai|
|08.||07.||World Soccer Winning Eleven 2010: Aoki Samurai no Chousen||16,055||PS3||Konami|
|10.||09.||World Soccer Winning Eleven 2010: Aoki Samurai no Chousen||13,250||PSP||Konami|
|New||10.||Hakuouki: Junsouroku||13,076||PS3||Idea Factory|
Meanwhile, Super Mario Galaxy 2 returned to the #1 spot while Xenoblade took a dip. Interestingly, the game at #3, Art Academy, an art training game, is a DSiWare-to-DS retail port. It contains both Art Academy: First Semester and Art Academy: Second Semester and is Nintendo’s first DSiWare-to-retail conversion.
Slightly lower in the chart, Konami’s soccer games appear to be benefiting from the World Cup effect. And at the other end of the spectrum is Atlus’ Hospital — you may know it better as Trauma Team — which debuted well outside the top-ten at #19.
Thanks to fevh in the comments for reminding us that Hakuouki: Junsouroku is a compilation, not a new game!