This Week In Sales: Persona Q Emerges From The Labyrinth


    Period: The week of June 2nd – June 8th (2014)

    Top-seller: Persona Q: Shadow of the Labyrinth (3DS) – 186,856

    Nintendo 3DS sales: 5,346 | Total sales: 9,506,533

    Nintendo 3DS XL sales: 30,924 | Total sales: 6,134,206

    PlayStation Vita sales: 11,450 | Total sales: 2,833,351

    Vita TV sales: 1,193 | 115,468

    Wii U sales: 13,766 | Total sales: 1,778,632

    PlayStation 4 sales: 9,466 | 597,156

    << Last week’s software sales chart

    << How to read and understand sales


    Last week, Atlus released Persona Q: Shadow of the Labyrinth in Japan. The game is an RPG that combines the world and characters of Persona 3 and Persona 4 with the dungeon-crawling and battle mechanics of the Etrian Odyssey series.


    In its first week on store shelves, Persona Q sold 186,856 copies. Since this is Atlus’ replacement for Etrian Oddysey in 2014, let’s see how it holds up against the first-week sales of the Etrian Oddysey games released up until now:


    • (2007) Etrian Odyssey – 32,511
    • (2008) Etrian Odyssey II – 68,913
    • (2010) Etrian Odyssey III – 87,765
    • (2012) Etrian Odyssey IV – 95,506
    • (2013) Etrian Odyssey Untold – 88,278


    Needless to say, at 186,856 copies, that’s a huge win for Persona Q and Atlus. But instead of comparing the game to a niche franchise like the Etrian Odyssey series, let’s see how it stacks up against the franchise it’s part of—Persona.


    When it was originally released back in 2008, Persona 4 sold 192,812 copies in its first week. The game sold through 89.67% of its first shipment. In comparison, Persona Q—which is a very different kind of game that you would expect to cater to a very different kind of audience—has sold 186,856 with a sell-through of 80.64%, according to Japanese sales tracker Media Create. That’s very impressive.


    Media Create adds that a number of the same people that bought Persona 4: Golden for the PS Vita also bought Persona Q: Shadow of the Labyrinth, despite the fact that this is the very first Persona game on the Nintendo 3DS. P4: Golden has sold 294,000 copies in Japan so far, so it should be interesting to see how many copies Persona Q ends up selling in the long run.


    At this rate, it wouldn’t be surprising in the slightest to see Atlus experiment with more Persona games on the Nintendo 3DS, but if they do, just what forms those games will take remains to be seen.


    The top-20 software sales chart for last week is as follows:


    LwTwTitleWeekly SalesTotal SalesSys.Publisher
    New01.Persona Q: Shadow of the Labyrinth186,856New3DSAtlus
    01.02.Mario Kart 873,051398,943WiiUNintendo
    03.03.Yo-kai Watch33,3801,054,2573DSLevel 5
    New 04.Cardfight!! Vanguard Lock On Victory!!32,253New3DSFuRyu
    05.05.Pro Evolution Soccer 2014: Challenge of the Blue Samurai19,94183,003PS3Konami
    02.06.Mobile Suit Gundam: Side Stories8,39090,438PS3Bandai Namco
    06.07.Pro Evolution Soccer 2014: Challenge of the Blue Samurai7,66836,6963DSKonami
    New 08.Wolfenstein: The New Order7,448NewPS4Bethesda
    ???09.FIFA14: World Class Soccer5,12635,172PS3Electronic Arts
    New 10.The Stranger of the Village of the Sword5,060New360Experience
    10.11.Mario Party: Island Tour4,938388,9273DSNintendo
    17.12.Mario Kart 74,6992,331,6423DSNintendo
    New 13.Rain4,536NewPS3Sony
    15.14.Pokémon X and Y4,4354,078,3503DSPokémon Co.
    New 15.Wolfenstein: The New Order4,341NewPS3Bethesda
    04.16.Planet Destroyer Black Heart4,24932,646PSVCompile Heart
    21.17.Monster Hunter 44,1123,289,2213DSCapcom
    07.18.Infamous: Second Son3,97347,396PS4Sony
    20.19.Kirby Triple Deluxe3,709596,1313DSNintendo
    08.20.[email protected]: One For All3,598106,391PS3Bandai Namco


    Sales data acquired from 4Gamer and Media Create.

    Ishaan Sahdev
    Ishaan specializes in game design/sales analysis. He's the former managing editor of Siliconera and a contributing writer at He also used to moonlight as a professional manga editor. These days, his day job has nothing to do with games, but the two inform each other nonetheless.

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