Post 38379

Hands On Sin And Punishment 2

By Spencer . June 3, 2009 . 2:30pm

Sin and Punishment 2 isn’t coming out for awhile, but I got to play an early build of Treasure’s on-rails shooter. You start the game by picking a character. Either Isa, a boy with a jetpack, or Kashi, a girl with a hover board.

Post 34857

Gunstar Heroes Targeting PlayStation Network?

By Spencer . May 4, 2009 . 5:35am

All signs are pointing to an Xbox Live Arcade version of Treasure classic Gunstar Heroes. The game got rated and an achievement list leaked. What about the PS3?

Post 29793

Lost Treasure Developed Tiny Toons Game Found

By Spencer . March 4, 2009 . 6:56am

Somewhere within the nine years of the PlayStation 2’s life span Treasure, yes the Treasure that created Ikaruga, made a game with the Tiny Toons license. Tiny Toons: Defenders of the Universe was supposedly based off Rakugaki Showtime, a Japan-only PsOne game published by Enix. Now that the game has been leaked we can see […]

Post 19487

Bleach: Versus Crusade Has Much, Much Less Waggle

By Spencer . October 16, 2008 . 2:10pm

This might be because the Tokyo Game Show demo only allowed attendees to use the Classic Controller, but my overall feel from Bleach: Versus Crusade is it’s more of a “game” than Bleach: Shattered Blade. Treasure’s take on a Wii Bleach game could still have remote/sword shaking though. Bleach: Versus Crusade makes an interesting use […]

Post 18566

Sweet Sin & Punishment 2 Footage

By Spencer . October 3, 2008 . 5:02am

Nintendo surprised the world by dusting off a number of franchises, one of them being the import Nintendo 64 game Sin & Punishment. This time you won’t need to import Sin & Punishment 2 since it’s already been confirmed for a release in North America. Nintendo even sent out a trailer with more footage than […]

Post 17952

Bleach: Versus Crusade Uses "Classic" Controls

By Spencer . September 25, 2008 . 2:46pm

New screenshots of Bleach: Versus Crusade are up on Famitsu and the visuals are reminiscent of Bleach: Shattered Blade. But, this game might not use the same stab/slash system. Treasure is taking control of development and NintendoWiiFanboy aptly points out Bleach: Versus Crusade supports the Gamecube controller and Classic Controller something Bleach: Shattered Blade didn’t. […]

Post 16507

Treasure is behind Bleach: Versus Crusade

By Spencer . September 9, 2008 . 1:35am

When I read the sparse information about Bleach: Versus Crusade on Sega’s official site it said developers behind Bleach DS were working on the game. I thought this meant the producers sitting in Sega’s offices while Polygon Magic, the developers of Bleach: Shattered Blade and Ghost Squad, were doing the coding.   I discovered this […]

Post 15176

Bangai-O Spirits gets eight new levels in North America

By Spencer . August 4, 2008 . 9:35am

Treasure had an extra few months to work on Bangai-O Spirits for North America. During that time they crafted eight new levels: YAMATO, The Earth, Move the Box, Which is Moved?, Bullet’s Reach, The Face, Sabu, and Sessyu. These levels can be found in the Treasure’s Best (first two), Puzzle Stages (next three), and Other […]

Post 14886

Bleach: Dark Souls is simply Bleach DS 2nd

By Spencer . July 25, 2008 . 12:17am

Treasure went back and tweaked Bleach: The Blade of Fate before Sega released it internationally. Changes were made to the blocking system and the ability to jump between fighting lines in on-on-one matches was removed. Projectile sidestepping fights went out the window. Bleach: The Blade of Fate is like Bleach DS 1.1. Bleach: Dark Souls […]

Post 11743

Ikaruga slows down for Xbox Live

By Spencer . April 7, 2008 . 9:21am

Yes, we, no the world gets Ikaruga on Wednesday and the Xbox Live Arcade version is friendlier than the Gamecube Dreamcast release. For the uninitiated there is a slow motion training mode. A good addition to balance the hardcore nature of Ikaruga’s bullet patterns for an audience unfamiliar with shmups. Ikaruga packages Xbox Live features […]

Post 11440

Ikaruga polarizes Xbox Live Arcade on April 9?

By Spencer . March 27, 2008 . 7:38pm

I’m sure this news is everywhere now and some people are very excited about Ikaruga’s impending release. However, the Japanese page citing the April 9th release date has been pulled. I hope this was done to cover the leak and not a cruel April Fools joke from Treasure.   Also it may be important to […]

Post 11402

YouTube becomes Bangai-O Tube thanks to sound level sharing

By Spencer . March 27, 2008 . 12:27am

Packing user created Bangai-O Spirits levels into modem sounds is an unnecessary, but awesome technical feat from the wizards at Treasure. To upload a level via sound transfer you need to get the sound file off your DS and on to your computer. A microphone is a handy tool for the task, but a better […]

Post 10751

Sega bringing Bleach DS sequel stateside this summer

By Levi . March 7, 2008 . 11:42am

Last year, Sega brought Treasure's 2D Bleach fighter to the DS. Today, Sega has announced that Bleach: Dark Souls, the sequel to The Blade of Fate, will be hitting the US this summer. Of course we all knew this was coming, but it's nice to have an official announcement. Bleach: Dark Souls will feature a […]

Post 10420

Slicing a barrage of missiles with a laser sword, hands on Bangai-O Spirits

By Spencer . February 26, 2008 . 8:00pm

I was thrown into level 30+ of Bangai-O Spirits. As soon as the stage started I dashed forward into a cluster of missiles. Bangai-O had a sword to cut them into 2D explosions, but it was a slow crawl towards the launchers. Instead of creeping forward I shot a barrage of homing rockets for a […]

Post 9891

Bangai-O Spirits explodes into stores this March

By Spencer . February 8, 2008 . 10:29am

More specifically, March 19 for Japan care of D3 Publisher. The alliance between Treasure, ESP and D3 Publisher has an added benefit, international localization. Nintendo’s retail list leaked the American branch of D3 Publisher plans to release Bangai-O Spirits in North America in the second quarter of 2008. A short wait compared to the time […]